Missing ‘Mechs Revised: Locust
February 19, 2007
Ahh…the Locust. This ‘mech is a truly nasty sort: with an ER Large Laser for heavy sniping and two SRM-4’s to pick up stray criticals, this is now a ‘mech to be feared! The fancy XL engine sets it appart from the Wasp & Stinger– in C-Bills it costs nearly twice as much as either of those! Her Battle Value of 791 is roughly between the numbers of the other two. The only thing left that I dislike about the design is that the Locust gives up its hand actuators and gets nothing in return. At any rate, there’s now a lot more variety between the three lightest ‘mechs in the game– and hopefully they can be more than just speedy targets.
BattleMech Technical Readout
Type/Model: Locust LCT-1J
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 30 tons
Chassis: Endo Steel
Power Plant: 240 Pitban XL Fusion
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
2 SRM 4s
1 ER Large Laser
Manufacturer: J&D Motors
Location: Terra
Communications System: Ectoblitz
Targeting & Tracking System: Dynamahn
——————————————————–
Type/Model: Locust LCT-1J
Mass: 30 tons
Equipment: Crits Mass
Int. Struct.: 51 pts Endo Steel 14 1.50
(Endo Steel Loc: 1 HD, 3 LA, 3 RA, 3 RT, 2 LL, 2 RL)
Engine: 240 XL 12 6.00
Walking MP: 8
Running MP: 12
Jumping MP: 0
Heat Sinks: 10 Double [20] 3 .00
(Heat Sink Loc: 1 LT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 99 pts Ferro-Fibrous 14 5.50
(Armor Crit Loc: 1 LA, 1 RA, 6 LT, 6 RT)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 10 15
Center Torso (Rear): 5
L/R Side Torso: 7 10/10
L/R Side Torso (Rear): 3/3
L/R Arm: 5 9/9
L/R Leg: 7 13/13
Weapons and Equipment Loc Heat Ammo Crits Mass
——————————————————–
1 SRM 4 RA 3 50 3 4.00
(Ammo Locations: 1 LA, 1 RA)
1 SRM 4 LA 3 1 2.00
1 ER Large Laser CT 12 2 5.00
——————————————————–
TOTALS: 18 72 30.00
Crits & Tons Left: 6 .00
Calculated Factors:
Total Cost: 4,955,600 C-Bills
Battle Value: 791
Cost per BV: 6,264.98
Weapon Value: 590 / 590 (Ratio = .75 / .75)
Damage Factors: SRDmg = 15; MRDmg = 7; LRDmg = 2
BattleForce2: MP: 8, Armor/Structure: 2/1
Damage PB/M/L: 3/2/1, Overheat: 0
Class: ML; Point Value: 8
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