Missing ‘Mechs Revised: Griffin
February 25, 2007
Okay, here we go with the Griffin. That funny little gun he carries really doesn’t look like the other PPC’s in the game. But it looks even more like what I’d imagine Gauss Guns to look like than anything else I see. I hate that I’m making so many of these things with XL engines… it’s like my inner Munchkin is crying to get out or something. But I did manage to control myself enough so as not to tack on additional weapons, endosteel, and ferro-fibrous. He also carries a piddly standard LRM-10; I was tempted to increase it and say it had a special rotary magazine, but that came off as hokey to me…. Note that this ‘mech rates the same Battle Value as the ER-PPC toting Warhammer I designed a while back. I wonder how that duel would play out….
BattleMech Technical Readout
Type/Model: Griffin GRF-1J
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 55 tons
Chassis: Standard
Power Plant: 275 Core Tek XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Standard
Armament:
1 Light Gauss Rifle
1 LRM 10
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
——————————————————–
Type/Model: Griffin GRF-1J
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Standard 0 5.50
Engine: 275 XL 12 8.00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 185 pts Standard 0 12.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 27
Center Torso (Rear): 9
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 26/26
Weapons and Equipment Loc Heat Ammo Crits Mass
——————————————————–
1 Light Gauss Rifle RA 1 32 7 14.00
(Ammo Locations: 2 RA)
1 LRM 10 LT 4 24 4 7.00
(Ammo Locations: 2 LT)
5 Standard Jump Jets: 5 2.50
(Jump Jet Loc: 2 LT, 2 RT, 1 CT)
——————————————————–
TOTALS: 5 53 55.00
Crits & Tons Left: 25 .00
Calculated Factors:
Total Cost: 9,949,656 C-Bills
Battle Value: 1,191
Cost per BV: 8,354.04
Weapon Value: 696 / 696 (Ratio = .58 / .5 ![]()
Damage Factors: SRDmg = 7; MRDmg = 11; LRDmg = 7
BattleForce2: MP: 5J, Armor/Structure: 5/2
Damage PB/M/L: 2/1/1, Overheat: 0
Class: MM; Point Value: 12
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