On the off chance that you’ve missed my games writing over at Castalia House, here’s a complete run down. I am not shy about pointing out how happy I am with how this is shaping up. I cover the full range gaming topics: vintage stuff, current releases, role-playing games, wargames, everything! I write in such a way that you can get something out of a post even if you don’t buy or play the game in question. I put things into the wider context of gaming history and touch on the literary antecedents of the games we play. And yeah, I occasionally get esoteric, but I try to stay readable and comprehensible to people that aren’t gamers. No matter what, though, I never stray from the voice of someone that actually knows how to articulate how these things work in actual play… and that just freakin’ loves to play the heck out of these things.
I have complained about how games are covered in magazine articles and so forth in the past. I am just so rarely satisfied with how “journalists” and commentators portray games and gaming in general. Voicing that sort of concern almost invariably summons a smarty pants type that sneers back, “oh, you’re just complaining; the best answer to this sort of thing is to go out show us the right way to do it.” Well listen here, bucko… I’ve done it now.
If you dig this stuff, by all means… link and comment and talk this up. God willing, we’ll serve up a good deal more in the coming year. But hey, your best bet on making sure this sort of thing keeps coming is for you to explain to all the publishers out there how they need to offer me big piles of cash in order to get the right to carry my column in their newspaper, magazine, or on their website. Besides, you know you want to walk into a Barnes & Noble and see my stuff on the shelf instead of stuff by that other guy. You know… that sort of writer that doesn’t understand gaming the way that we do. You know what I mean.
A pipe dream? Maybe. I still think this about the most interesting thing around. Not just the games themselves… not just the innovations in game design techniques… but the close connection that gaming has with classic works of science fiction and fantasy that are now unaccountably obscure. There’s a huge story here and we’re only beginning to uncover it!
Here’s to the new year… and thanks for sticking with me.
RETROSPECTIVE: Warriors of Mars by Gary Gygax and Brian Blume
REVIEW: Domains at War (Battles) by Alexander Macris
REVIEW: Space Empires 4X
REVIEW: Adventurer Conqueror King
REVIEW: Space Empires Close Encounters
Bonus Rant: “So are you the author of this article?”
REVIEW: Dwimmermount by James Maliszewki, Alexander Macris, and Tavis Allison