Jeffro's Space Gaming Blog

Microgames, Monster Games, and Role Playing Games

Okay, Now That’s Something

Most days I’m too busy doing whatever it is I do at Castalia House blog and on the Castalia House Twitter feed to really think what all is really going on.

But this…?

Man, I tell you. Sometimes I’m just glad to be alive and surrounded by so many awesome people.

This is one of those times.

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4 responses to “Okay, Now That’s Something

  1. CoastConFan May 17, 2017 at 8:03 am

    Flying Buffalo’s game, Tunnels and Trolls (1975) is an often overlooked RPG system from the old days. It’s totally overshadowed by D&D and other survivors, but its great innovation was simple, clear rules that revolved around character’s main attributes. It seems so absolutely basic and common sense now, but that was Ken’s great contribution to the infant RPG gaming world. From the beginning, T&T was an RPG system as opposed to D&D’s outgrowth of miniatures gaming and it shows in T&Ts clarity compared to brown box/white box D&D supped with the Chanimail (1971) miniatures rules. I’m not knocking D&D or any other games of the 70s period, I just want to let newer gamers have a bit of a window into that period.

    History of Flying Buffalo http://www.flyingbuffalo.com/history.htm

    • jeffro May 17, 2017 at 8:17 am

      Yeah, the “attributes are everything” and even the “make an attribute check” approach to gaming was done by Ken St. Andre BEFORE GURPS, before even The Fantasy Trip. He even implemented the gist of “damage is a function of strength” before those two– when D&D had all weapons doing 1d6 damge, right?

      Pretty cool.

  2. Adam Simpson May 17, 2017 at 7:28 pm

    Jeffro. I loved Appendix N and recommended it to others. Do you have any advice for a guy who wants to run B2 Keep on the Borderlands in Adventurer Conqueror King System?

  3. John E. Boyle May 17, 2017 at 9:18 pm

    This is great.

    Ken St. Andre & Tunnels and Trolls had a significant impact on Chaosium’s rpgs as well. All of their Basic Role Playing system games: RuneQuest, Call of Cthulhu, Superworld, Ringworld and especially Stormbringer (which Ken coauthored with Steve Perrin) bear the mark of his influence. He’s one of the grand old men (boy, is he gonna hate that) of the RPG industry, and it is a sign of Castalia House’s depth and maturity that he pays attention to what CH publishes.

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